Saturday, September 5, 2009

Chen - The Holy Knight

Chen - The Holy Knight, Dota All Stars, Dota Maps, Dota AI, and GuideChen
The Holy Knight

Tavern : Sunrise Tavern (sentinel)

Following Hextar, the God of War and Light, Chen is a stalwart defender of the Sentinel. With savage damaging and inhibiting moves and the ability to support his allies, Chen is the avatar of Hextar.

Squee and Spleen - The Goblin Techies

Squee and Spleen - The Goblin Techies, Dota All Stars, Dota Maps, Dota AI, and GuideSquee and Spleen
The Goblin Techies

Tavern : Sunrise Tavern (sentinel)

Devilishly clever, the goblin techies, despite their small physical presence, are a force to be reckoned with. In line with their goblin brethren, the techies have the skill of laying mines in the earth, invisible to the naked eye. Also, after extensive training with the Orcish voodoo priests of Kalimdor, the Techies are adept at laying paralysis-inducing traps along with their potent explosives. Wary be the foe who takes these three lightly.

Tiny - The Stone Giant

Tiny - The Stone Giant, Dota All Stars, Dota Maps, Dota AI, and GuideTiny
The Stone Giant

Tavern : Sunrise Tavern (sentinel)

Range: 128 | Move Speed: 285
Primary: STR
Str: 24 + 3 | Agi: 9 + 0.9 | Int: 14 + 1.6
Damage: 61 – 67 | HP: 606 | Mana: 182
HP Regen: 0.97 | Mana Regen: 0.57
Attack Speed: 0.64 | Armor: 0

Looming from the rocky crags of Ashenra, the stone giants are born from the mountain itself. Tiny, a newly born giant, although small in size, has the strength of a hill. With his supreme strength, he is able to launch anything into the air, including huge amounts of soil to cause avalanches around his enemies.

Because of his craggy exterior, enemies have a hard time attacking him. Over time, Tiny's body will grow bigger as the magnetic forces deep inside his granite heart pull rocks and soil to his rugged stone form.

Avalanche (V)
Bombards an area with rocks stunning and damaging enemy land units. 2 second stun duration.
Level 1 - 100 damage.
Level 2 - 180 damage.
Level 3 - 260 damage.
Level 4 - 300 damage.
Mana Cost: 120
Cooldown: 17 seconds

Toss (T)
Tiny grabs the nearest unit, friend or foe, and launches them at a location. Upon landing, the unit deals damage in an area as well as receiving 20% of that damage to themselves (this damage increases as your size increases). Cannot toss Dragon Knight in Elder Form.
Level 1 - 75 damage, 700 range.
Level 2 - 150 damage, 900 range.
Level 3 - 225 damage, 1100 range.
Level 4 - 300 damage, 1300 range.
• If a unit is hit by Avalanche and then Tossed, they can be hit a second time by Avalanche if they land back in its AoE before it ends.
• Tossed allies take 20% of the Toss damage, but are not hit by the area damage.
Mana Cost: 120
Cooldown: 10

Craggy Exterior (C)
Tiny's body is made of solid granite, causing great pain to those who attack it. Whenever a unit within 300 range attacks Tiny, there is a chance that they will be stunned for 1.2 seconds.
Level 1 - 2 armor, 6% chance for 25 stun damage
Level 2 - 3 armor, 12% chance for 35 stun damage
Level 3 - 4 armor, 18% chance for 45 stun damage
Level 4 - 5 armor, 24% chance for 55 stun damage
• Damage type: magical
• Works on melee and ranged units within 300 range of Tiny.
• The stun and damage occur at the beginning of the attack.
Mana Cost: N/A
Cooldown: N/A

Grow (W)
Greatly increases Tiny's power and size, but does so at the cost of his attack speed. Improves toss damage and slightly increases move speed.
Level 1 - 50 bonus damage, 20% reduced attack speed. Increases the damage taken by the tossed unit to 35%
Level 2 - 100 bonus damage, 35% reduced attack speed. Increases the damage taken by the tossed unit to 50%
Level 3 - 150 bonus damage, 50% reduced attack speed. Increases the damage taken by the tossed unit to 65%
Mana Cost: N/A
Cooldown: N/A
• Does not increase the damage from Toss on allies.
• Each level increases Tiny's movement speed by 20.
• Improved by Aghanim's Scepter, Tiny can target trees to pick them up as weapons, which makes his attack range longer, gives him bonus damage against buildings and 50% splash in a 400 aoe for 6 attacks. Adds an extra level of upgrade to his toss damage that his ultimate normally gives.

Azwraith - The Phantom Lancer

Azwraith - The Phantom Lancer, Dota All Stars, Dota Maps, Dota AI, and GuideAzwraith
The Phantom Lancer

Tavern : Sunrise Tavern (sentinel)

While his race, background, and motives are uncertain, his abilities with illusion and deception are unquestioned. He confuses the enemy by summoning or creating copies himself, and sometimes disappearing. He\s mysterious, tricky, and crafty.

Furion - The Prophet

Furion - The Prophet, Dota All Stars, Dota Maps, Dota AI, and GuideFurion
The Prophet

Tavern : Sunrise Tavern (sentinel)

A beyond-mortal representative from the Night Elves, the Prophet is a uniquely styled fighter. He uses the power of nature to damage and inhibit his enemies. His ability to teleport anywhere on the battlefield gives him unique tactical advantages.

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