Some performance improvements* You can no longer attack items you do not own if they are in the fountain area* Fixed some rare memory corruption bugs that could cause random abilities/items to malfunction or result in a fatal error* Added a new subtle cooldown effect to make it a little clearer when spells are in cooldown and when they finish. This is mainly for long cooldown spells where it is sometimes difficult to tell. More work will be done in this area soon, but it needs a bit more time to make sure that anything extra is not visually intrusive. (PGRu-Unexpect3D)* Reworked Enigma's Conversion (see details below)* Fixed a bug with Towers AI not defending heroes properly* Reduced Ironwood Branch cost from 57 to 53 gold* Increased Blademail duration from 4 to 5 seconds* Improved Chaos Knight's...