Monday, December 7, 2009

DotA Allstars v6.55 Changelog

Summary:---------* Added a new hero (Windrunner)* Added a new hero (Admiral Proudmoore)* Added a new item (Magic Stick,239688)* Added a new item (Dust of Appearance)* Added a new item (Phase Boots)* Added a new item (Glyph of Fortification)* New Loading Screen* Redesigned and improved Sentinel and Scourge bases as well as nearby terrain* Added a new game mode (-captainsmode/-cm)* Rewrote creep/neutral/powerup spawn systems. The game timer now counts down to 0, at which point the creeps and powerups spawn. 30 seconds later the neutrals spawn. This behavior is the same as various popular modes, but it is now standardized to the entire game with the new clock. All game events are based off of this time rather than an arbitrary time based on the mode you used.* Lots of various performance improvements...

DotA Allstars v6.54b Changelog

* Fixed an exploit with Borrowed T...

DotA Allstars v6.54 Changelog

* Added extra dynamic replay data to help replay parsers present in-game data (see below)* Rebalanced Invoker (see below)* Reworked Shadow Priest (see below)* Various changes to Phantom Lancer and Spirit Lance (see below)* Changes to Aphotic shield and Borrowed Time (see below)* Improved hero selection process in RD* Added hotkeys for recipe stores* Changed Elder Dragon Form MS Bonus from 10/35/60 to a constant 25* Changed Freezing Field mechanics a bit. The slow now comes from the area rather than the explosions. Changed the distribution method on Freezing Field as well* First Blood bounty is shared with the team if Sent/Scourge get the last hit* Untouchable now triggers off being targeted by attacks or spells* Rewrote Avalanche to fix various minor bugs* Decreased Inner Vitality cooldown...

DotA Allstars v6.53 Changelog

* Added a new Sentinel Hero (Goblin Clockwerk)* Localized script text to allow cross-language compatibility* Completely reworked and improved the way RD hero picking is done* Imported a temporary rune model to replace the default one until the death animation in 1.22 is fixed (thanks PGRu-Unexpect3D)* Reworked Lycanthrope a bit* Removed the "undroppable while in cooldown" mechanism added a long time ago to prevent item abuses. This mechanism is no longer needed as of Warcraft patch 1.22* Improved Fire Panda's movement speed per level* Observers and replays now see a $ symbol above a dying creep when a player gets gold for killing a unit* Improved Drow's Marksmanship slightly* Increase AOE on Dispersion* Lowered Soul Keeper's base movement speed and increased cast point* Improved Stifling Dagger*...

DotA Allstars v6.52e Changelog

* Fixed some critical bugs introduced in the 1.22 pa...

DotA Allstars v6.50d Changelog

* Fixed a major exploit that has been discovered very recen...

DotA Allstars v6.52c Changelog

* Fixed a problem in the last upl...

DotA Allstars v6.52b Changelog

* Changed some bounty values on Transmuted neutral creeps when using Hand of Midas* Significantly lowered Ancient of Lore and Temple of the Damned??™s armor and increased their HP regeneration (15->5 armor, 2.5->20 HP/sec)* Fixed a minor bug with Juxtapose* Fixed some bugs with -pm* Fixed a bug with capturing a rune using a Bottle from a leaver* Fixed a minor bug when trying to form Satanic on courier.* Infest now properly dispels buffs when you go in a unit* Fixed Marksmanship hotkey* SinglePlayer??™s test commands -lvlup and -refresh now work for multiple heroes* Siege units now get a minor bonus when the respective range rax (Temple of the Damned/Ancient of Lore) is destroyed* Fixed Meepo with Aegis of the Immortal* Fixed some aggro problems with one of the scourge neutral camps*...

DotA Allstars v6.52 Changelog

* Rewrote all item code and systems. It now supports things like properly tracking item ownerships, fusing recipes with a full inventory as well as fixing a lot of older miscellaneous bugs and usability issues, and setting groundwork for other things in the future* Fixed all CustomKey problems. All hotkeys in the game can now be properly remapped to any other hotkey* Map strings are now properly allocated to allow players with different language versions to play with each other without having to download multiple maps themselves. This means, for example, that you can play or watch games with your English version of the map with someone using a Chinese, Korean or Russian translated version of the map without any problems. The maps for the other languages will be posted on getdota.com alongside...

DotA Allstars v6.51 Changelog

* Fixed a bug with Kellen's Dagger that caused it to sometimes not get disabled when hit* Fixed Land Mines tooltip* Increased cast range of Kelen's Dagger* Undid previous Bottle changes. Bottle now works as follows: Costs 600 gold, does not require mana to refill, auto-fills it when you are near fountain, rune refills it to full, resells at 50% like normal, purchasable at base only, regenerates less than previously, has no usage cooldown.* Fixed Medusa's Mana Shield from triggering Essence Aura* Fixed Searing Arrows' tooltip* Changed Hyperstone purchase hotkey to fix a conflict* Fixed a bug with Invoker when creating illusions* Updated Kelen's Dagger tooltip* Undid some of Morphling's base damage buff from last version* Fixed Bloodrage tooltip* Fixed Pulse Nova and Invoker's Reagents from...

DotA Allstars v6.50 Changelog

* Fixed a bunch of bugs repor...

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