Showing posts with label Basic. Show all posts
Showing posts with label Basic. Show all posts

Saturday, September 5, 2009

Consecutive Kills

When one player kills a number of players without dying they get a 'bounty' on their head. The more players killed before dying the higher that bounty gets. Players are alerted in the game via sound. When someone finally kills that player they receive the bounty gold in addition to the regular 100 gold for killing a hero.

KillsSoundBounty
3Killing Spree50
4Dominating100
5Mega-Kill150
6Unstoppable200
7Wicked Sick250
8M-m-m-m....Monster Kill300
9Godlike350
10+Beyond Godlike/Holy Shit (somebody stop/kill him!)400

Commands

Any player in game can enter in these commands at the appropriate time.

CommandDescription
-random Selects a random hero from those availble; if the game has been set to "-ap" then it's random from all taverns, otherwise it's random from hero from your side.
-repick Gives a new random hero. If in a -ar game costs 400 gold. If in a -ap game costs 150 gold. Each player can only "-repick" once. Players can only repick in the first 45 seconds of the game. Any item(s) on origonal character will be lose.
-refreshWith the Phantom Assassin (PA), it is used for refreshing her "invisibility" (due to a bug that removes this invisibility on death).
-randomSelects a random hero for you on your team tarven and on both teams tarven if the -ap is selected. You can repick another random hero by typing -repick, but it costs 150g. (note the different gold costs for repicking in -allrandom games and repicking when you yourself choose to -random.)
-msDisplays current hero move speed.
-movespeedSee "-ms"
-recreateFor heroes that have the ability to undergo a metamorphosis that is not tied to the unit in the world editor map, namely Dragon Knight, Lycanthropy, Lifestealer, and Soul Keeper, where there are occasional problems with losing control of the unit. This is resolved by bringing the unit back to the 'fountain' area and typing this command. The command has a 200 second channeling time, to prevent abuses.
-unstuckTransports your hero to the fountain after 60 seconds; it's used when you are stuck in a unmovable place (e.g. trapped in an area of trees). You cannot move, attack or drop / take items while transporting.(after typing -unstuck)
-maDisplays the enemy players' alias along with which hero they are currently controlling.
-matchupSee "-ma"
-csDisplays creep killing & denying stats
-creepstatsSee "-cs"
-csboardonDisplays a board displaying creep killing & denying stats
-csboardoffHides a board displaying creep killing & denying stats

Commands

Any player in game can enter in these commands at the appropriate time.

CommandDescription
-random Selects a random hero from those availble; if the game has been set to "-ap" then it's random from all taverns, otherwise it's random from hero from your side.
-repick Gives a new random hero. If in a -ar game costs 400 gold. If in a -ap game costs 150 gold. Each player can only "-repick" once. Players can only repick in the first 45 seconds of the game. Any item(s) on origonal character will be lose.
-refreshWith the Phantom Assassin (PA), it is used for refreshing her "invisibility" (due to a bug that removes this invisibility on death).
-randomSelects a random hero for you on your team tarven and on both teams tarven if the -ap is selected. You can repick another random hero by typing -repick, but it costs 150g. (note the different gold costs for repicking in -allrandom games and repicking when you yourself choose to -random.)
-msDisplays current hero move speed.
-movespeedSee "-ms"
-recreateFor heroes that have the ability to undergo a metamorphosis that is not tied to the unit in the world editor map, namely Dragon Knight, Lycanthropy, Lifestealer, and Soul Keeper, where there are occasional problems with losing control of the unit. This is resolved by bringing the unit back to the 'fountain' area and typing this command. The command has a 200 second channeling time, to prevent abuses.
-unstuckTransports your hero to the fountain after 60 seconds; it's used when you are stuck in a unmovable place (e.g. trapped in an area of trees). You cannot move, attack or drop / take items while transporting.(after typing -unstuck)
-maDisplays the enemy players' alias along with which hero they are currently controlling.
-matchupSee "-ma"
-csDisplays creep killing & denying stats
-creepstatsSee "-cs"
-csboardonDisplays a board displaying creep killing & denying stats
-csboardoffHides a board displaying creep killing & denying stats

Game Modes

If you are the host of a game you have 15 seconds (up until you can choose heroes) at the beginning of the game to choose your first game mode. Note that times for second mode and required orders may vary.

Simply enter in the command (say it like your talking to people in the game) and the game will be set to that mode.

CommandGame confirmation text
-apAllpick has been enabled. You may pick heroes from any tavern for the next two minutes.
-arAllrandom mode has been enabled. Each player is given a random hero, and you may repick for 400 gold.
-trTeamrandom mode has been enabled. Each player is given a random hero from their team, and you may repick for 400 gold.
-lmLeague mode has been enabled.
(Blue) has 20 seconds to pick a hero.
(Pink) has 20 seconds to pick a hero.
(Grey) has 20 seconds to pick a hero.
(Teal) has 20 seconds to pick a hero.
(Purple) has 20 seconds to pick a hero.
(Light-Blue) has 20 seconds to pick a hero.
(Green) has 20 seconds to pick a hero.
(Yellow) has 20 seconds to pick a hero.
(Orange) has 20 seconds to pick a hero.
(Brown) has 20 seconds to pick a hero.
The game must be 5v5 in order to activate League Mode.
-dmDeathmatch has been enabled. Play begins normally, but if you die, that hero is lost forever, and you may choose another hero. If your team runs out of heroes, you lose.
-idItem drop mode has been enabled. Whenever a hero dies, that hero drops an item from a random slot instead of losing money.
-smShort mode has been enabled. All towers are weaker, and heroes gain more experience and gold.
-npItem powerups have been disabled
-scSupercreeps have been enabled. Siege Golems, Scary Fish, and Ancient Hydras can spawn randomly with creep spawns.
-mr(One of the following will happen at random)

TR has been randomly selected as your mode!
Teamrandom mode has been enabled. Each player is given a random hero from their team, and you may repick for 400 gold.

AP has been randomly selected as your mode!
Allpick has been enabled. You may pick heroes from any tavern for the next two minutes.

AR has been randomly selected as your mode!
Allrandom mode has been enabled. Each player is given a random hero, and you may repick for 400 gold.
-aaAllAgi has been enabled. Only Agility heroes are allowed.
-aiAllInt has been enabled. Only Intelligence heroes are allowed.
-asAllStr has been enabled. Only Strenth heroes are allowed.

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