Purist Thunderwrath
The Omniknight
Tavern : Light Tavern (sentinel)
Range: 100 | Move Speed: 300
Primary: STR
Str: 20 + 2.65 | Agi: 15 + 1.75 | Int: 17 + 1.8
Damage: 51 – 61 | HP: 530 | Mana: 221
HP Regen: 0.85 | Mana Regen: 0.69
Attack Speed: 0.68 | Armor: 4
A holy man of the Gods, Purist applies his holy spells to support and defensive spells. He protects and enhances his allies in everything he does, but can also damage and inhibit his enemies.
A former member of the Order of the Silver Hand, Purist has joined the Sentinel to avenge the death of the Order's leader, Uther the Lightbringer. Trained by Uther himself in the ways of the Paladin, Purist brings the power of the Holy Light to the battlefield. He can purify the souls of allies, harming any nearby Scourge in the process. Able to protect allies from harmful unholy magic, the mere presence of a man of the Holy Light atrophies any nearby enemies. In times of dire need, Purist can call upon God himself to protect him and his allies.
Purification (R)
Instantly heals a friendly unit and damages all nearby enemy units within a 250 AOE.
Level 1 - Purifies 90 hit points.
Level 2 - Purifies 180 hit points.
Level 3 - Purifies 270 hit points.
Level 4 - Purifies 360 hit points.
Mana Cost: 100/ 120/ 140/ 160
Cooldown: 12 seconds
Repel (E)
Creates a powerful divine ward that blocks all magic from affecting a target unit.
Level 1 - Lasts 6 seconds.
Level 2 - Lasts 8 seconds.
Level 3 - Lasts 10 seconds.
Level 4 - Lasts 12 seconds.
• Repel removes most effects from the target when cast, including Guardian Angel.
Mana Cost: 50
Cooldown: 15
Degen Aura (D)
Greatly degenerates the movement and attacking capabilities of units that stray too near.
Level 1 - Reduces movement and attack speed by 7%.
Level 2 - Reduces movement and attack speed by 14%.
Level 3 - Reduces movement and attack speed by 21%.
Level 4 - Reduces movement and attack speed by 28%.
• 300 AOE
Mana Cost: N/A
Cooldown: N/A
Guardian Angel (G)
Grants all nearby friendly units near physical invulnerability and increases hit point regeneration greatly.
Level 1 - Lasts 5 seconds.
Level 2 - Lasts 7 seconds.
Level 3 - Lasts 9 seconds.
Mana Cost: 125/ 175/ 250
Cooldown: 150
• Affects allies with magic immunity.
• Grants +1000 Armor and +25 hp/sec regeneration
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