Saturday, September 5, 2009

Bradwarden - The Centaur Warchief

Bradwarden - The Centaur Warchief, Dota All Stars, Dota Maps, Dota AI, and GuideBradwarden
The Centaur Warchief

Tavern : Light Tavern (sentinel)

Bradwarden - The Centaur Warchief

Range: 100 | Move Speed: 300
Primary: STR
Str: 23 + 2.6 | Agi: 15 + 2 | Int: 15 + 1.6
Damage: 55 – 57 | HP: 587 | Mana: 195
HP Regen: 0.94 | Mana Regen: 0.61
Attack Speed: 0.68 | Armor: 3

A behemoth even by centaur standards, Bradwarden was the warchief of a centaur tribe. Most of his people were subverted by the Scourge, but Bradwarden was too honourable to fall under their influence. He had to fight his way through his own kin to escape and now, angry and relentless, he seeks vengeance against the Scourge. Smiting enemies with his axe, he is strong as a mountain, and equally hard to bring down.

Gifted with a tremendous body and an ever-growing fortitude, Bradwarden's courage is only matched by the size of his heart. Prophesized as a savior by the oracles of his tribe, Bradwarden is the living token of the allegiance of the centaurs to the Sentinel. He swings his axe with massive force, sometimes even hurting himself when doing so. The ground trembles every time he slams his hoof and his reflexes are impossible to surpass; allowing him to retaliate just after being attacked. Bradwarden is decided to fulfill his destiny, and he knows that the upcoming battle will become his ultimate challenge.

Hoof Stomp (F)
Slams the ground, stunning and damaging nearby enemy land units.
Level 1 - 100 damage, 2.00 second stun.
Level 2 - 150 damage, 2.25 second stun.
Level 3 - 200 damage, 2.50 second stun.
Level 4 - 250 damage, 2.75 second stun.
• Area of Effect: 315
Mana Cost: 85/100/115/130
Cooldown: 15 Seconds

Double Edge (D)
The Centaur summons a tremendous amount of inner strength and releases a very powerful attack. It can only be done at 200 range, and it damages both the Warchief and the enemy unit.
Level 1 - Deals 175 damage.
Level 2 - Deals 250 damage.
Level 3 - Deals 325 damage.
Level 4 - Deals 400 damage.
• The Warchief's HP will drop to 1 if his HP before he used Double Edge is lower than the amount the he can damage himself.
• Double Edge interrupts channeling spells and items.
Mana Cost: 0
Cooldown: 12

Return (R)
The Centaur Warchief immediately counters every attack against him with a swift strike.
Level 1 - Returns 10 + 26% of Centaur's Strength as damage
Level 2 - Returns 10 + 34% of Centaur's Strength as damage
Level 3 - Returns 10 + 42% of Centaur's Strength as damage
Level 4 - Returns 10 + 50% of Centaur's Strength as damage
• This ability damages anything that attacks the Warchief, including towers.
Mana Cost: N/A
Cooldown: N/A

Great Fortitude (G)
The Centaur Warchief`s mammoth body is capable of absorbing great amounts of punishment.
Level 1 - Adds +12 Strength.
Level 2 - Adds +24 Strength.
Level 3 - Adds +36 Strength.
Mana Cost: N/A
Cooldown: N/A

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